0621
Offline 59.132.61.43:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 310/ 400
- 182/ 225
- 129/ 100
- 381/ 1000
- 31/ 700
Quick answers
Tags and filters
Where does 0621 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 0621: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 0621?
0621's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of 0621?
0621 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 59.132.61.43:28015.
How reliable is 0621?
0621 is down at the moment; it was last up 25 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 22 September 2026.
What is the Rust version for 0621?
On Windows, 0621 runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does 0621 follow for wipes?
0621's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 30 days 5 hours ago.
Settings and map
Which rules and settings is 0621 running?
The name of 0621 contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on 0621?
A procedural map, generated by the game, is in play on 0621.
Player count
What's the population like on 0621?
The last sighting of 0621 was 25 days 1 hours ago; it is offline right now.
Where does 0621 sit in the rankings?
Over the last seven days, 0621 is #15,498 by player hours, among the top 68% of all ranked servers.
Join info
What's the way to join 0621?
To join, open Rust, hit F1, and enter client.connect 59.132.61.43:28015. Or click Launch Rust on this page to open the game through Steam and connect.