0621
Offline 59.132.64.202:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 304/ 400
- 183/ 225
- 121/ 100
- 390/ 1000
- 31/ 700
Quick answers
Tags and listings
Where does 0621 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry 0621 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on 0621?
0621's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find 0621?
No region comes from 0621. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 59.132.64.202:28015.
Is 0621 up, and how often does it stay online?
Right now 0621 is offline, having last been seen 22 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 26 September 2026.
What Rust version is 0621 on?
The version on 0621 is Rust network protocol 2633 and build 163794, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does 0621 follow for wipes?
0621's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 30 days 5 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to 0621?
Its name does not state a gather rate for 0621. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on 0621?
A procedural map, generated by the game, is in play on 0621.
Population
What's the population like on 0621?
0621 was last seen 22 days 1 hours ago and is offline as you read this.
Where does 0621 sit in the rankings?
For player hours in the last seven days, 0621 ranks #16,611, within the top 71% of ranked servers.
Join info
What's the way to join 0621?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 59.132.64.202:28015.