0621
Offline 59.132.69.139:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 294/ 400
- 180/ 225
- 127/ 100
- 410/ 1000
- 34/ 700
Quick answers
Tags and search
Where does 0621 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 0621: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 0621?
The server browser shows these tags for 0621: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is 0621 in?
0621 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 59.132.69.139:28015.
What's the uptime like for 0621?
0621 is down at the moment; it was last up 21 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 26 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for 0621?
The version on 0621 is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does 0621 wipe?
The wipes recorded for 0621 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 30 days 7 hours ago.
Rules and settings
What settings and rules have been applied to 0621?
The name of 0621 contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on 0621?
A procedural map, generated by the game, is in play on 0621.
Player stats
Is 0621 busy?
0621 was last seen 21 days 18 hours ago and is offline as you read this.
Where does 0621 sit in the rankings?
Over the last seven days, 0621 is #16,841 by player hours, among the top 72% of all ranked servers.
Join info
What's the process to join 0621?
To join, open Rust, hit F1, and enter client.connect 59.132.69.139:28015. Or click Launch Rust on this page to open the game through Steam and connect.