0621
Offline 59.132.71.227:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 304/ 400
- 183/ 225
- 121/ 100
- 390/ 1000
- 31/ 700
Quick answers
Tags and listings
Where does 0621 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry 0621 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on 0621?
The server browser shows these tags for 0621: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of 0621?
No region comes from 0621. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 59.132.71.227:28015.
What's the uptime like for 0621?
Right now 0621 is offline, having last been seen 24 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 23 September 2026.
What is the Rust version for 0621?
Rust network protocol 2633 and build 163794 is what 0621 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does 0621 follow for wipes?
The wipes recorded for 0621 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 30 days 5 hours ago.
Rules and settings
What settings are in place on 0621?
No gather rate appears in the name of 0621. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on 0621?
A procedural map, generated by the game, is in play on 0621.
Population
What's the population like on 0621?
0621 was last seen 24 days 1 hours ago and is offline as you read this.
Where does 0621 sit in the rankings?
For player hours in the last seven days, 0621 ranks #13,313, within the top 61% of ranked servers.
How to join
What's the way to join 0621?
To join, open Rust, hit F1, and enter client.connect 59.132.71.227:28015. Or click Launch Rust on this page to open the game through Steam and connect.