test01
Offline EA 59.39.216.190:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 11d 20h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does test01 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include test01: Rust community servers, going deep. The server list shows it under Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What's the meaning of the tags on test01?
The server browser shows these tags for test01: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167058 (Build): It's on build 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^b (Biweekly): Every fortnight, it wipes; EA (East Asia): The server browser lists it under East Asia. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is test01 in?
test01 lists Asia as its location, with the EA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 59.39.216.190:28015.
How reliable is test01?
test01 is down at the moment; it was last up 10 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 7 October 2026.
What Rust version is test01 on?
The version on test01 is Rust network protocol 2634 and build 167058, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does test01 wipe?
The next wipe on test01 is calculated from biweekly: 14 days after its last wipe. Friday 30 October at 05:49 UTC is when the next wipe is due. 16 days 3 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.
Rules and settings
What settings are in place on test01?
The name of test01 contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on test01?
The map on test01 is procedural, made by the game.
Player stats
Is test01 busy?
test01 was last seen 10 days 12 hours ago and is offline as you read this.
What position does test01 hold in the server rankings?
Over the last seven days, test01 sits at #13,672 by player hours, among the top 62% of all ranked servers and #476 in Asia.
Getting in
What's the process to join test01?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 59.39.216.190:28015.