test01
Offline EA 59.39.220.166:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 11d 18h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does test01 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry test01 are: Rust community servers, going deep. Its entry appears under the filters Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on test01?
The server browser shows these tags for test01: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^b (Biweekly): Every fortnight, it wipes; EA (East Asia): Its browser listing sits under East Asia. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of test01?
The EA tag marks test01 as being in Asia. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 59.39.220.166:28015.
Is test01 up, and how often does it stay online?
The server test01 is not reachable at the moment; the last sighting was 4 days 18 hours ago. It was up 2% of the time over the last full 5 days, 2 of 120 hours. 12 October 2026 is when Rust Going Deep first saw it.
What Rust version is test01 on?
The version on test01 is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does test01 wipe?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Expect the next wipe on Friday 30 October at 05:49 UTC. The world you are on now was created 16 days 5 hours. Its tags list a wipe schedule for every two weeks.
Rules and settings
What settings and rules have been applied to test01?
No gather rate appears in the name of test01. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on test01?
The map on test01 is procedural, made by the game.
Population
Is test01 busy?
test01 was last seen 4 days 18 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.
What's test01's rank among Rust servers?
Over the last seven days, test01 sits at #12,056 by player hours, among the top 55% of all ranked servers and #479 in Asia.
How to join
What's the process to join test01?
Open Rust and press F1, then type client.connect 59.39.220.166:28015. Alternatively, click Launch Rust on this page to join via Steam.