test01
Offline EA 59.39.221.72:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 11d 15h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does test01 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry test01 are: Rust community servers, going deep. Its entry appears under the filters Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What's the meaning of the tags on test01?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^b (Biweekly): The wipe cycle is two weeks; EA (East Asia): The server browser lists it under East Asia — that is the tag list test01 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of test01?
The EA tag marks test01 as being in Asia. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 59.39.221.72:28015.
How reliable is test01?
The server test01 is not reachable at the moment; the last sighting was 15 days 6 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 2 October 2026.
What Rust version is test01 on?
The version on test01 is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does test01 follow for wipes?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Expect the next wipe on Friday 30 October at 05:49 UTC. This world has been running since 16 days 8 hours ago. The tags show wipes scheduled every two weeks.
Settings and map
What settings are in place on test01?
No gather rate appears in the name of test01. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on test01?
test01 uses a game-generated procedural map.
Player stats
Is test01 busy?
The last sighting of test01 was 15 days 6 hours ago; it is offline right now.
Where does test01 sit in the rankings?
Over the last seven days, test01 sits at #15,521 by player hours, among the top 68% of all ranked servers and #479 in Asia.
Getting in
What's the way to join test01?
Open Rust and press F1, then type client.connect 59.39.221.72:28015. Alternatively, click Launch Rust on this page to join via Steam.