0
Offline 59.87.221.113:28015 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 11:53 UTC17h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 16/ 100
- 88/ 400
- 0/ 225
- 120/ 100
- 94/ 1000
- 5/ 700
Quick answers
Tags and search
Where does 0 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 0: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on 0?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list 0 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is 0 in?
No region comes from 0. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 59.87.221.113:28015.
Is 0 up, and how often does it stay online?
The server 0 is not reachable at the moment; the last sighting was 7 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.
What is the Rust version for 0?
Rust network protocol 2634 and build 167781 is what 0 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does 0 wipe?
The wipes recorded for 0 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 14 hours ago.
Map and rules
What settings are in place on 0?
No gather rate appears in the name of 0. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on 0?
0 uses a game-generated procedural map.
Population
What's the population like on 0?
The last sighting of 0 was 7 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
What position does 0 hold in the server rankings?
For player hours in the last seven days, 0 ranks #9,007, within the top 41% of ranked servers.
Getting in
What's the process to join 0?
To join, open Rust, hit F1, and enter client.connect 59.87.221.113:28015. Or click Launch Rust on this page to open the game through Steam and connect.