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Dive report

LOOK

Offline 60.104.183.51:28015 checked 15h ago

moddedoxide
Drop in
1/ 1 players now 100% full
17-day averagepeak 1
#9,347ranktop 42%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctTue 6 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 00:02 UTC4d ago 1 – running 1
Tue 6 Oct, 09:22 UTC12d ago 1 held half 7.6 days 0
Sun 4 Oct, 14:24 UTC13d ago 1 – 1.8 days 0
Fri 2 Oct, 11:39 UTC15d ago 0 – 2.1 days 1
Tue 29 Sep, 17:48 UTC18d ago 1 held half 2.7 days 0
Thu 24 Sep, 01:56 UTC24d ago 1 held half 5.7 days 1
Tue 15 Sep, 19:06 UTC32d ago 1 held half 8.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does LOOK appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include LOOK: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on LOOK?

The server browser shows these tags for LOOK: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is LOOK in?

There is no published region for LOOK. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 60.104.183.51:28015.

Is LOOK up, and how often does it stay online?

Right now LOOK is offline, having last been seen 15 hours ago. Over the past full 7 days it stayed up for 8 of 168 hours, or 5%. The first sighting by Rust Going Deep was on 15 September 2026.

What is the Rust version for LOOK?

On Windows, LOOK runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does LOOK wipe?

No next wipe can be predicted for LOOK, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 4 days 10 hours is how long ago this world came into being.

What happens on wipe day at LOOK?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Settings and map

What settings and rules have been applied to LOOK?

No gather rate appears in the name of LOOK. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on LOOK?

The map on LOOK is procedural, made by the game.

Player count

What's the population like on LOOK?

Right now LOOK is offline, with its last appearance 15 hours ago. For the past week, players averaged 1 with a high of 1. At 18:00 UTC in the last 48 hours, the average reached its highest: 0 players.

Where does LOOK sit in the rankings?

For player hours in the last seven days, LOOK ranks #9,347, within the top 42% of ranked servers.

Join info

How do you get into LOOK?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 60.104.183.51:28015.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players There are 1 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.