XFDT
Offline 60.217.72.66:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 231/ 400
- 211/ 245
- 127/ 100
- 491/ 1000
- 43/ 700
Quick answers
Tags and listings
Where does XFDT appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include XFDT: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on XFDT?
XFDT's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): It's on build 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find XFDT?
XFDT does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 60.217.72.66:28015.
What's the uptime like for XFDT?
The server XFDT is not reachable at the moment; the last sighting was 20 days 5 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 27 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for XFDT?
On Windows, XFDT runs Rust network protocol 2633 and build 163207. The protocol must match to join; Steam will update your game.
Wipe info
When does XFDT wipe?
XFDT's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 41 days 6 hours ago.
Settings and map
Which rules and settings is XFDT running?
Its name does not state a gather rate for XFDT. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on XFDT?
A procedural map, generated by the game, is in play on XFDT.
Player count
What's the population like on XFDT?
The last sighting of XFDT was 20 days 5 hours ago; it is offline right now.
What position does XFDT hold in the server rankings?
For player hours in the last seven days, XFDT ranks #12,824, within the top 54% of ranked servers.
How to join
How do you get into XFDT?
To join, open Rust, hit F1, and enter client.connect 60.217.72.66:28015. Or click Launch Rust on this page to open the game through Steam and connect.