mapgen
Offline 60.26.254.144:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 74/ 400
- 52/ 245
- 135/ 100
- 86/ 1000
- 5/ 700
Quick answers
Tags and search
Where does mapgen appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include mapgen: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on mapgen?
gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list mapgen puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of mapgen?
There is no published region for mapgen. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 60.26.254.144:28015.
How reliable is mapgen?
The server mapgen is not reachable at the moment; the last sighting was 31 days 9 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 16 September 2026.
What Rust version is mapgen on?
The version on mapgen is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does mapgen follow for wipes?
The wipes recorded for mapgen are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 31 days 10 hours.
Map and rules
What settings are in place on mapgen?
No gather rate appears in the name of mapgen. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on mapgen?
mapgen uses a game-generated procedural map.
Player stats
What's the population like on mapgen?
mapgen was last seen 31 days 9 hours ago and is offline as you read this.
Where does mapgen sit in the rankings?
For player hours in the last seven days, mapgen ranks #15,506, within the top 67% of ranked servers.
How to join
What's the process to join mapgen?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 60.26.254.144:28015.