al
Online 60.60.233.194:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 234/ 400
- 178/ 225
- 134/ 100
- 278/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does al appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry al are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on al?
gmrust (Game mode): Survival, as standard Rust does it; mp8 (Max players): There are 8 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list al puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of al?
There is no published region for al. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 60.60.233.194:28015.
What's the uptime like for al?
al is live as of this check. It was up 20% of the time over the last full 7 days, 33 of 168 hours. 10 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for al?
On Windows, al runs Rust network protocol 2634 and build 167398. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does al wipe?
Too few wipes are on record for al to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 8 days 1 hours.
Rules and settings
Which rules and settings is al running?
No gather rate appears in the name of al. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on al?
The map on al is procedural, made by the game.
Population
What's the population like on al?
al is holding 1 players on its 8 slots at the moment. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 14:00 UTC drew the most players, 1 on average.
Where does al sit in the rankings?
For player hours in the last seven days, al ranks #5,509, within the top 25% of ranked servers.
Getting in
How do you get into al?
To join, open Rust, hit F1, and enter client.connect 60.60.233.194:28015. Or click Launch Rust on this page to open the game through Steam and connect.