sloths
Offline 61.245.129.54:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and search
Where does sloths appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry sloths are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on sloths?
The server browser shows these tags for sloths: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is sloths in?
sloths does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 61.245.129.54:28015.
Is sloths up, and how often does it stay online?
The server sloths is not reachable at the moment; the last sighting was 6 days 17 hours ago. It was up 0% of the time over the last full 6 days, 0 of 144 hours. 11 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for sloths?
On Linux, sloths runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe info
When does sloths wipe?
sloths's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 6 days 19 hours ago.
Map and rules
What settings are in place on sloths?
No gather rate appears in the name of sloths. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server does not run Valve's anti-cheat, VAC.
Which map is active on sloths?
sloths uses a game-generated procedural map.
Player stats
How many players are on sloths?
sloths was last seen 6 days 17 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.
What's sloths's rank among Rust servers?
Over the last seven days, sloths is #11,129 by player hours, among the top 50% of all ranked servers.
Join info
What's the way to join sloths?
To join, open Rust, hit F1, and enter client.connect 61.245.129.54:28015. Or click Launch Rust on this page to open the game through Steam and connect.