bignetwork server
Offline 61.78.90.110:1026 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 238/ 400
- 212/ 245
- 120/ 100
- 510/ 1000
- 43/ 700
Quick answers
Tags and filters
Where does bignetwork server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry bignetwork server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on bignetwork server?
The server browser shows these tags for bignetwork server: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is bignetwork server in?
No region comes from bignetwork server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 61.78.90.110:1026.
What's the uptime like for bignetwork server?
bignetwork server is down at the moment; it was last up 17 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 30 September 2026 is when Rust Going Deep first saw it.
What Rust version is bignetwork server on?
The version on bignetwork server is Rust network protocol 2633 and build 165217, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does bignetwork server wipe?
The wipes recorded for bignetwork server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 18 days.
Settings and map
What settings are in place on bignetwork server?
Its name does not state a gather rate for bignetwork server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on bignetwork server?
bignetwork server uses a game-generated procedural map.
Player stats
How many players are on bignetwork server?
The last sighting of bignetwork server was 17 days 14 hours ago; it is offline right now.
What position does bignetwork server hold in the server rankings?
Over the last seven days, bignetwork server is #16,842 by player hours, among the top 70% of all ranked servers.
Join info
How do you get into bignetwork server?
Open Rust and press F1, then type client.connect 61.78.90.110:1026. Alternatively, click Launch Rust on this page to join via Steam.