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Dive report

Death Gun | X2 Rate | NoLimit

Offline EU 62.122.215.124:28015 checked 16h ago

2x weekly wipes moddedoxide
Drop in
0/ 80 players now 0% full
07-day averagepeak 2
#14,683ranktop 66% · #2481 in EU
9d agolast wipeweekly schedule
4d 4hnext wipeThu 22 Oct, 14:53 UTC

Players

AveragePeak
00.250.50.75111:0017:0023:0005:0011:0017:00

Hourly average and peak, UTC.

Server performance

010020030040011:0017:0023:0005:0011:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 14:53 UTC, in 4d 4h. Its weekly schedule tag · low confidence

usual gap5 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held75%else halves by day 3

Coming wipes

  • 4d 4h
    Thu 22 Oct, 14:53 UTC
  • 11d 4h
    Thu 29 Oct, 14:53 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 4h
    Thu 12 Nov, 14:53 UTC
  • 32d 4h
    Thu 19 Nov, 14:53 UTC
  • 39d 4h
    Thu 26 Nov, 14:53 UTC

The first 48 hours of its last wipes

Thu 8 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:53 UTC9d ago 1 – running 1
Sat 3 Oct, 14:36 UTC14d ago 2 held half 5 days 0
Thu 1 Oct, 18:07 UTC FW16d ago 1 – 1.9 days 0
Thu 24 Sep, 18:07 UTC23d ago 2 held half 7 days 0
Thu 17 Sep, 12:17 UTC30d ago 3 halved by day 3 7.2 days 0
Sun 13 Sep, 15:18 UTC34d ago 4 held half 3.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Death Gun | X2 Rate | NoLimit appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Death Gun | X2 Rate | NoLimit are: 2x Rust servers, EU Rust servers, live and Modded Rust servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What's the meaning of the tags on Death Gun | X2 Rate | NoLimit?

The server browser shows these tags for Death Gun | X2 Rate | NoLimit: gmrust (Game mode): Survival, as standard Rust does it; mp80 (Max players): The slot count is 80; ts10 (Group limit): You can have up to 10 in a team; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is Death Gun | X2 Rate | NoLimit lag-free?

Average server fps for the last 48 hours was 170, and the lowest was 107. At its peak it carried 66,245 entities, including buildings and deployables. 4,869 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is Death Gun | X2 Rate | NoLimit in?

The EU tag marks Death Gun | X2 Rate | NoLimit as being in Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 62.122.215.124:28015.

How reliable is Death Gun | X2 Rate | NoLimit?

The server Death Gun | X2 Rate | NoLimit is not reachable at the moment; the last sighting was 16 hours ago. According to its reported uptime, the last restart was about 8 days 23 hours ago. Over the past full 7 days it stayed up for 162 of 168 hours, or 96%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Death Gun | X2 Rate | NoLimit?

On Linux, Death Gun | X2 Rate | NoLimit runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Death Gun | X2 Rate | NoLimit wipe?

The prediction follows its tag because too few of Death Gun | X2 Rate | NoLimit's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 22 October at 14:53 UTC. The world you are on now was created 9 days 19 hours. Its tags carry a wipe schedule that runs weekly.

What can you expect on wipe day at Death Gun | X2 Rate | NoLimit?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 75% of recent wipes. It held on until day 3, then dipped below half.

Map and rules

Which rules and settings is Death Gun | X2 Rate | NoLimit running?

The name says it: Death Gun | X2 Rate | NoLimit is a 2x gather server. The group limit is 10 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on Death Gun | X2 Rate | NoLimit?

The map on Death Gun | X2 Rate | NoLimit is procedural and size 3,500, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on Death Gun | X2 Rate | NoLimit?

Death Gun | X2 Rate | NoLimit was last seen 16 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 06:00 UTC, averaging 0 players.

Where does Death Gun | X2 Rate | NoLimit sit in the rankings?

Over the last seven days, Death Gun | X2 Rate | NoLimit sits at #14,683 by player hours, among the top 66% of all ranked servers and #2,481 in Europe.

Join info

What's the process to join Death Gun | X2 Rate | NoLimit?

To join, open Rust, hit F1, and enter client.connect 62.122.215.124:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://gamestores.app/ is its website.

What each one means

Server tags

Published as mp80,ptrak,jp0,$r?,v2634,^w,EU,gmrust,cs166494,ts10,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp80
Max players The slot count is 80.
ts10
Group limit You can have up to 10 in a team.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166494
Build It's on build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EU
Europe The server browser lists it under Europe.

Other

jp0
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.