myse34ver
Offline 62.16.23.116:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 85/ 400
- 51/ 245
- 123/ 100
- 88/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does myse34ver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry myse34ver are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on myse34ver?
The server browser shows these tags for myse34ver: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is myse34ver in?
No region comes from myse34ver. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 62.16.23.116:28015.
What's the uptime like for myse34ver?
myse34ver is down at the moment; it was last up 16 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 1 October 2026 is when Rust Going Deep first saw it.
What Rust version is myse34ver on?
Rust network protocol 2633 and build 165217 is what myse34ver runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does myse34ver wipe?
Too few wipes are on record for myse34ver to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 16 days 12 hours.
Rules and settings
Which rules and settings is myse34ver running?
The name of myse34ver contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on myse34ver?
The map on myse34ver is procedural, made by the game.
Player count
How many players are on myse34ver?
myse34ver was last seen 16 days 12 hours ago and is offline as you read this.
What's myse34ver's rank among Rust servers?
Over the last seven days, myse34ver is #16,330 by player hours, among the top 69% of all ranked servers.
How to join
What's the process to join myse34ver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 62.16.23.116:28015.