RustSever
Offline 62.164.143.254:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and listings
Where does RustSever appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustSever are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustSever?
The server browser shows these tags for RustSever: gmvanilla (Game mode): The mode is vanilla survival; mp8 (Max players): It holds 8 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): It's on build 167058; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is RustSever in?
There is no published region for RustSever. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 62.164.143.254:28015.
What's the uptime like for RustSever?
Right now RustSever is offline, having last been seen 8 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 8 October 2026.
What is the Rust version for RustSever?
Rust network protocol 2634 and build 167058 is what RustSever runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does RustSever wipe?
The wipes recorded for RustSever are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 10 days ago.
Rules and settings
Which rules and settings is RustSever running?
No gather rate appears in the name of RustSever. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on RustSever?
A procedural map, generated by the game, is in play on RustSever.
Player stats
Is RustSever busy?
Right now RustSever is offline, with its last appearance 8 days 1 hours ago.
Where does RustSever sit in the rankings?
Over the last seven days, RustSever is #15,817 by player hours, among the top 72% of all ranked servers.
Join info
How do you get into RustSever?
To join, open Rust, hit F1, and enter client.connect 62.164.143.254:28015. Or click Launch Rust on this page to open the game through Steam and connect.