TestServer
Offline 62.182.138.199:28505 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 12:29 UTC22d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 182/ 225
- 129/ 100
- 328/ 1000
- 23/ 700
Quick answers
Tags and search
Where does TestServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TestServer: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on TestServer?
The server browser shows these tags for TestServer: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163493 (Build): The build number is 163493; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is TestServer in?
There is no published region for TestServer. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 62.182.138.199:28505.
How reliable is TestServer?
TestServer is down at the moment; it was last up 19 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 17 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for TestServer?
Rust network protocol 2633 and build 163493 is what TestServer runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does TestServer wipe?
TestServer's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 21 hours is how long ago this world came into being.
Settings and map
Which rules and settings is TestServer running?
No gather rate appears in the name of TestServer. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on TestServer?
A procedural map, generated by the game, is in play on TestServer.
Player count
How many players are on TestServer?
Right now TestServer is offline, with its last appearance 19 days 12 hours ago.
What position does TestServer hold in the server rankings?
Over the last seven days, TestServer is #14,546 by player hours, among the top 61% of all ranked servers.
Join info
What's the process to join TestServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 62.182.138.199:28505.