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Dive report

CodexRustLocalTest

Offline 62.198.11.20:28115 checked 12d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,962ranktop 71%
28d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does CodexRustLocalTest appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include CodexRustLocalTest: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on CodexRustLocalTest?

The server browser shows these tags for CodexRustLocalTest: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of CodexRustLocalTest?

No region comes from CodexRustLocalTest. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 62.198.11.20:28115.

How reliable is CodexRustLocalTest?

CodexRustLocalTest is down at the moment; it was last up 12 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 19 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for CodexRustLocalTest?

Rust network protocol 2633 and build 164530 is what CodexRustLocalTest runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does CodexRustLocalTest follow for wipes?

Too few wipes are on record for CodexRustLocalTest to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 28 days 21 hours.

Settings and map

What settings are in place on CodexRustLocalTest?

No gather rate appears in the name of CodexRustLocalTest. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.

What's the map on CodexRustLocalTest?

The map on CodexRustLocalTest is procedural, made by the game.

Player count

Is CodexRustLocalTest busy?

The last sighting of CodexRustLocalTest was 12 days 19 hours ago; it is offline right now.

What position does CodexRustLocalTest hold in the server rankings?

Over the last seven days, CodexRustLocalTest is #15,962 by player hours, among the top 71% of all ranked servers.

How to join

How do you get into CodexRustLocalTest?

Open Rust and press F1, then type client.connect 62.198.11.20:28115. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build It's on build 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.