ukn
Offline 62.217.186.228:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 2/ 100
- 2/ 100
- 5/ 10
- 7/ 100
- 3/ 100
- 1/ 50
Quick answers
Tags and filters
Where does ukn appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ukn: Modded Rust servers and Rust aim training servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on ukn?
ukn's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): It's on build 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is ukn in?
ukn does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 62.217.186.228:28015.
Is ukn up, and how often does it stay online?
The server ukn is not reachable at the moment; the last sighting was 9 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 7 October 2026 is when Rust Going Deep first saw it.
What Rust version is ukn on?
The version on ukn is Rust network protocol 2634 and build 167231, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does ukn wipe?
Too few wipes are on record for ukn to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days 9 hours ago.
Settings and map
Which rules and settings is ukn running?
No gather rate appears in the name of ukn. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC is off: Valve's anti-cheat is not active.
Which map is active on ukn?
A procedural map, generated by the game, is in play on ukn.
Population
What's the population like on ukn?
The last sighting of ukn was 9 days 18 hours ago; it is offline right now.
Where does ukn sit in the rankings?
Over the last seven days, ukn is #12,144 by player hours, among the top 55% of all ranked servers.
Join info
What's the way to join ukn?
Open Rust and press F1, then type client.connect 62.217.186.228:28015. Alternatively, click Launch Rust on this page to join via Steam.