Mue Dev Server
Offline 62.231.101.11:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does Mue Dev Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Mue Dev Server are: Modded Rust servers and Trio Rust servers, live. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
What's the meaning of the tags on Mue Dev Server?
The server browser shows these tags for Mue Dev Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts3 (Group limit): The team limit is 3; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find Mue Dev Server?
No region comes from Mue Dev Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 62.231.101.11:28015.
What's the uptime like for Mue Dev Server?
Mue Dev Server is down at the moment; it was last up 31 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 16 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Mue Dev Server?
On Windows, Mue Dev Server runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does Mue Dev Server wipe?
Mue Dev Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 35 days 12 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Mue Dev Server running?
No gather rate appears in the name of Mue Dev Server. A group can have at most 3 players (trio). It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server does not run Valve's anti-cheat, VAC.
Which map is active on Mue Dev Server?
Mue Dev Server uses a game-generated procedural map.
Player stats
What's the population like on Mue Dev Server?
Mue Dev Server was last seen 31 days 13 hours ago and is offline as you read this.
What's Mue Dev Server's rank among Rust servers?
For player hours in the last seven days, Mue Dev Server ranks #15,509, within the top – of ranked servers.
Getting in
What's the way to join Mue Dev Server?
Open Rust and press F1, then type client.connect 62.231.101.11:28015. Alternatively, click Launch Rust on this page to join via Steam.