Mue Dev Server
Offline 62.231.101.3:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does Mue Dev Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Mue Dev Server are: Modded Rust servers and Trio Rust servers, live. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
How should you read the tags on Mue Dev Server?
The server browser shows these tags for Mue Dev Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts3 (Group limit): Teams max out at 3; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find Mue Dev Server?
There is no published region for Mue Dev Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 62.231.101.3:28015.
How reliable is Mue Dev Server?
Mue Dev Server is down at the moment; it was last up 31 days 9 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Mue Dev Server?
The version on Mue Dev Server is Rust network protocol 2633 and build 163794, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Mue Dev Server follow for wipes?
Too few wipes are on record for Mue Dev Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 35 days 3 hours.
Map and rules
Which rules and settings is Mue Dev Server running?
No gather rate appears in the name of Mue Dev Server. 3 players (trio) is the cap for a group. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. The server does not run Valve's anti-cheat, VAC.
What's the map on Mue Dev Server?
The map on Mue Dev Server is procedural, made by the game.
Player stats
How many players are on Mue Dev Server?
The last sighting of Mue Dev Server was 31 days 9 hours ago; it is offline right now.
What's Mue Dev Server's rank among Rust servers?
Over the last seven days, Mue Dev Server is #13,351 by player hours, among the top – of all ranked servers.
How to join
What's the way to join Mue Dev Server?
To join, open Rust, hit F1, and enter client.connect 62.231.101.3:28015. Or click Launch Rust on this page to open the game through Steam and connect.