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Dive report

Rust On Top | Devs Only

Online 62.238.104.131:28015 checked 12m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#14,760ranktop 67%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

025507510011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW16d ago 1 – running 0
Wed 16 Sep, 13:55 UTC31d ago 1 halved by day 1 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rust On Top | Devs Only appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust On Top | Devs Only: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust On Top | Devs Only?

Rust On Top | Devs Only's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does Rust On Top | Devs Only perform?

It averaged 69 server fps over the last 48 hours, with a low of 51. Buildings, deployables and all other world objects added up to as many as 105,070 entities. 6,991 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

Where can you find Rust On Top | Devs Only?

No region comes from Rust On Top | Devs Only. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 62.238.104.131:28015.

What's the uptime like for Rust On Top | Devs Only?

Rust On Top | Devs Only is up and reachable at the moment. Its reported uptime shows a restart about 16 days 15 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Rust On Top | Devs Only on?

Rust network protocol 2634 and build 166494 is what Rust On Top | Devs Only runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does Rust On Top | Devs Only follow for wipes?

The wipes recorded for Rust On Top | Devs Only are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 16 hours ago.

What happens on wipe day at Rust On Top | Devs Only?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 2 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 1, the pop had dropped under half.

Settings and map

What settings and rules have been applied to Rust On Top | Devs Only?

Its name does not state a gather rate for Rust On Top | Devs Only. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is disabled.

What's the map on Rust On Top | Devs Only?

Rust On Top | Devs Only uses a procedural map of size 4,250 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Player stats

Is Rust On Top | Devs Only busy?

Right now 0 players are on Rust On Top | Devs Only, which has 50 slots. The seven-day average is 0 players, with a peak of 1.

What's Rust On Top | Devs Only's rank among Rust servers?

For player hours in the last seven days, Rust On Top | Devs Only ranks #14,760, within the top 67% of ranked servers.

How to join

What's the way to join Rust On Top | Devs Only?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 62.238.104.131:28015. https://rustontop.com is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build It's on build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.