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Dive report

Living World - AI Players V1.0

Offline 62.45.102.17:28015 checked 17d ago

moddedcarbon
Drop in
1/ 20 players now 5% full
07-day averagepeak –
#14,386ranktop 60%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep29 Sep2 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:32 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Living World - AI Players V1.0 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Living World - AI Players V1.0: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Living World - AI Players V1.0?

Living World - AI Players V1.0's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): The build number is 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Living World - AI Players V1.0?

Living World - AI Players V1.0 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 62.45.102.17:28015.

What's the uptime like for Living World - AI Players V1.0?

Right now Living World - AI Players V1.0 is offline, having last been seen 17 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Living World - AI Players V1.0 on?

The version on Living World - AI Players V1.0 is Rust network protocol 2633 and build 163207, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does Living World - AI Players V1.0 wipe?

Living World - AI Players V1.0's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 17 days 4 hours ago.

What can you expect on wipe day at Living World - AI Players V1.0?

The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings are in place on Living World - AI Players V1.0?

The name of Living World - AI Players V1.0 contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Living World - AI Players V1.0?

A procedural map, generated by the game, is in play on Living World - AI Players V1.0.

Player stats

What's the population like on Living World - AI Players V1.0?

Right now Living World - AI Players V1.0 is offline, with its last appearance 17 days 4 hours ago.

What position does Living World - AI Players V1.0 hold in the server rankings?

Over the last seven days, Living World - AI Players V1.0 is #14,386 by player hours, among the top 60% of all ranked servers.

Join info

How do you get into Living World - AI Players V1.0?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 62.45.102.17:28015.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp20
Max players It holds 20 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163207
Build The build number is 163207.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.