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Dive report

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly

Online EU · ger 62.83.16.220:28015 checked 9m ago

monthly wipes moddedcarbonpve
Drop in
0/ 50 players now 0% full
17-day averagepeak 9
#2,877ranktop 13% · #1078 in EU
16d agolast wipemonthly schedule
18d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246804:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  • 18d 15h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW16d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: EU Rust servers, live, Modded Rust servers, Go deep on PvE servers and Best Rust zombie servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $rger (Region code): ger is this server's region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): Other players aren't a threat; the world is; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses; EU (Europe): Its browser listing sits under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly perform?

Average server fps for the last 48 hours was 88, and the lowest was 56. Buildings, deployables and all other world objects added up to as many as 75,748 entities. Memory use peaked at 4,427 MB. Players experience lag when fps drops and entities climb.

What location is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in?

The EU tag puts ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in Europe, and its region code comes out as ger. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 62.83.16.220:28015.

What's the uptime like for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is up and reachable at the moment. Its reported uptime shows a restart about 22 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 15 September 2026.

What Rust version is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly on?

On Linux, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipe?

The only wipe ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 16 days 9 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The average peak across recent wipes is 3 players. The peak crowd on the latest wipe came 23 hours in.

Map and rules

What settings are in place on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly contains no gather rate. The group limit is the game's default of 8 players. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The map on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is procedural and size 3,500, generated by the game with seed 1541797379. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is holding 0 players on its 50 slots at the moment. For the past week, players averaged 1 with a high of 9. At 19:00 UTC in the last 48 hours, the average reached its highest: 4 players.

Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly sit in the rankings?

Over the last seven days, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly sits at #2,877 by player hours, among the top 13% of all ranked servers and #1,078 in Europe.

How to join

What's the process to join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Open Rust and press F1, then type client.connect 62.83.16.220:28015. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://discord.com/invite/fAxbJ6g5Hf.

What each one means

Server tags

Published as mp50,ptrak,$rger,v2634,^z,^y,^m,EU,^p,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build This server runs build 166494.
ptrak
Networking RakNet, the network layer Rust uses by default.
$rger
Region code ger is this server's region code.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework it uses.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.