Private LAN Rust PVE
Online 62.92.102.202:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 50/ 400
- 42/ 245
- 133/ 100
- 79/ 1000
- 10/ 700
Quick answers
Tags and search
Where does Private LAN Rust PVE appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Private LAN Rust PVE: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Private LAN Rust PVE?
The server browser shows these tags for Private LAN Rust PVE: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): The protocol is 2632; a different version won't get you in; cs162434 (Build): The build number is 162434; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Private LAN Rust PVE in?
Private LAN Rust PVE does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 62.92.102.202:28015.
Is Private LAN Rust PVE up, and how often does it stay online?
Right now Private LAN Rust PVE is online. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Private LAN Rust PVE?
Rust network protocol 2632 and build 162434 is what Private LAN Rust PVE runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Private LAN Rust PVE wipe?
The wipes recorded for Private LAN Rust PVE are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 48 days 2 hours.
Settings and map
Which rules and settings is Private LAN Rust PVE running?
Its name does not state a gather rate for Private LAN Rust PVE. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on Private LAN Rust PVE?
A procedural map, generated by the game, is in play on Private LAN Rust PVE.
Population
Is Private LAN Rust PVE busy?
Right now 0 players are on Private LAN Rust PVE, which has 10 slots. The seven-day average for players here is 0.
Where does Private LAN Rust PVE sit in the rankings?
Over the last seven days, Private LAN Rust PVE is #15,861 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join Private LAN Rust PVE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 62.92.102.202:28015.