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Dive report

Trust No One

Online 63.135.74.35:28015 checked 11m ago

moddedoxide
Drop in
1/ 100 players now 1% full
07-day averagepeak 1
#14,805ranktop 67%
2h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.250.50.75120:0021:00Wiped Sat 17 Oct, 20:34 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:34 UTC2h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Trust No One appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Trust No One: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on Trust No One?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Trust No One puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of Trust No One?

Trust No One does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 63.135.74.35:28015.

Is Trust No One up, and how often does it stay online?

Right now Trust No One is online. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 6 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Trust No One?

Rust network protocol 2634 and build 167781 is what Trust No One runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Trust No One wipe?

Trust No One's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 2 hours.

Settings and map

What settings and rules have been applied to Trust No One?

Its name does not state a gather rate for Trust No One. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on Trust No One?

Trust No One uses a procedural map of size 4,500 with seed 1586544950, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

How many players are on Trust No One?

Trust No One is holding 1 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 1. At 21:00 UTC in the last 48 hours, the average reached its highest: 0 players.

What's Trust No One's rank among Rust servers?

For player hours in the last seven days, Trust No One ranks #14,805, within the top 67% of ranked servers.

Join info

What's the process to join Trust No One?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 63.135.74.35:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.