E-SURVIVAL Dev
Offline 64.111.93.112:28025 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, and #483 of the trio servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:51 UTC14d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:17 UTC FW16d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 09:32 UTC18d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Tue 29 Sep, 02:33 UTC19d ago | 1 | – | 0.3 days | 1 |
| Mon 28 Sep, 15:13 UTC19d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 12:45 UTC23d ago | 1 | held half | 4.1 days | 0 |
| Wed 23 Sep, 05:41 UTC25d ago | 1 | – | 1.3 days | 0 |
| Tue 22 Sep, 13:31 UTC25d ago | 1 | – | 0.7 days | 0 |
| Mon 21 Sep, 05:13 UTC27d ago | 1 | – | 1.3 days | 1 |
| Fri 18 Sep, 10:59 UTC29d ago | 1 | held half | 2.8 days | 0 |
| Wed 16 Sep, 10:01 UTC31d ago | 1 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does E-SURVIVAL Dev appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry E-SURVIVAL Dev are: Modded Rust servers and Trio Rust servers, live. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
How should you read the tags on E-SURVIVAL Dev?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts3 (Group limit): You can have up to 3 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): The build number is 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list E-SURVIVAL Dev puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find E-SURVIVAL Dev?
No region comes from E-SURVIVAL Dev. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 64.111.93.112:28025.
What's the uptime like for E-SURVIVAL Dev?
Right now E-SURVIVAL Dev is offline, having last been seen 19 hours ago. In the last full 7 days, 2 of 168 hours were online, 1% uptime. Rust Going Deep has had it on record since 16 September 2026.
What Rust version is E-SURVIVAL Dev on?
The version on E-SURVIVAL Dev is Rust network protocol 2634 and build 166494, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does E-SURVIVAL Dev wipe?
There is no next wipe to predict because E-SURVIVAL Dev wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 days 23 hours.
What happens on wipe day at E-SURVIVAL Dev?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. By day 1, the pop had dropped under half.
Map and rules
What settings and rules have been applied to E-SURVIVAL Dev?
No gather rate appears in the name of E-SURVIVAL Dev. A group can have at most 3 players (trio). It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on E-SURVIVAL Dev?
The map on E-SURVIVAL Dev is procedural, made by the game.
Player stats
What's the population like on E-SURVIVAL Dev?
Right now E-SURVIVAL Dev is offline, with its last appearance 19 hours ago. The seven-day average is 1 players, with a peak of 1. At 11:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What's E-SURVIVAL Dev's rank among Rust servers?
Over the last seven days, E-SURVIVAL Dev is #13,230 by player hours, among the top 60% of all ranked servers. Among servers in the trio category, it holds #483.
Getting in
What's the process to join E-SURVIVAL Dev?
To join, open Rust, hit F1, and enter client.connect 64.111.93.112:28025. Or click Launch Rust on this page to open the game through Steam and connect.