2_X2
Offline 64.188.91.101:35100 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 292/ 300
- 983/ 1000
- 729/ 1200
- 355/ 500
- 670/ 625
- 151/ 160
Quick answers
Tags and listings
Where does 2_X2 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry 2_X2 are: 2x Rust servers and Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the tags on 2_X2?
2_X2's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp650 (Max players): There are 650 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of 2_X2?
2_X2 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 64.188.91.101:35100.
Is 2_X2 up, and how often does it stay online?
2_X2 is down at the moment; it was last up 24 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 23 September 2026.
What is the Rust version for 2_X2?
Rust network protocol 2633 and build 165217 is what 2_X2 runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does 2_X2 wipe?
Too few wipes are on record for 2_X2 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 24 days 20 hours.
Map and rules
Which rules and settings is 2_X2 running?
At 2x gather, 2_X2 does what its name suggests. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on 2_X2?
2_X2 uses a game-generated procedural map.
Population
Is 2_X2 busy?
2_X2 was last seen 24 days 13 hours ago and is offline as you read this.
Where does 2_X2 sit in the rankings?
Over the last seven days, 2_X2 is #15,552 by player hours, among the top 71% of all ranked servers.
Join info
How do you get into 2_X2?
Open Rust and press F1, then type client.connect 64.188.91.101:35100. Alternatively, click Launch Rust on this page to join via Steam.