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Dive report

Die Jedi Scum

Online 64.31.32.2:28015 checked 12m ago

moddedoxide
Drop in
0/ 1000 players now 0% full
07-day averagepeak –
#15,841ranktop 72%
69d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Die Jedi Scum appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Die Jedi Scum: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Die Jedi Scum?

The server browser shows these tags for Die Jedi Scum: gmrust (Game mode): Survival, as standard Rust does it; mp1000 (Max players): It holds 1,000 players; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): This server runs game protocol 2632, so your game must match that version to join; cs161125 (Build): This server runs build 161125; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Is Die Jedi Scum lag-free?

The last 48 hours saw an average of 60 server fps, never dropping below 60. Buildings, deployables and all other world objects added up to as many as 82,470 entities. 2,334 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of Die Jedi Scum?

Die Jedi Scum does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 64.31.32.2:28015.

How reliable is Die Jedi Scum?

Die Jedi Scum is up and reachable at the moment. According to its reported uptime, the last restart was about 8 hours ago. It was up 89% of the time over the last full 7 days, 149 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Die Jedi Scum?

Rust network protocol 2632 and build 161125 is what Die Jedi Scum runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Die Jedi Scum wipe?

Die Jedi Scum's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 69 days 19 hours.

Rules and settings

What settings and rules have been applied to Die Jedi Scum?

No gather rate appears in the name of Die Jedi Scum. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is off: Valve's anti-cheat is not active.

What's the map on Die Jedi Scum?

The map on Die Jedi Scum is procedural and size 3,750, generated by the game with seed 571006982. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is Die Jedi Scum busy?

Out of 1,000 slots, 0 are filled on Die Jedi Scum right now. Across the last seven days, the typical count has been 0 players.

Where does Die Jedi Scum sit in the rankings?

Over the last seven days, Die Jedi Scum is #15,841 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join Die Jedi Scum?

Open Rust and press F1, then type client.connect 64.31.32.2:28015. Alternatively, click Launch Rust on this page to join via Steam. https://qonix.co is its website.

What each one means

Server tags

Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1000
Max players It holds 1,000 players.
ts8
Group limit The default team size of 8 applies here.
v2632
Protocol This server runs game protocol 2632, so your game must match that version to join.
cs161125
Build This server runs build 161125.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.