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Dive report

MTRTEST2

Offline 64.40.8.143:22015 checked 6h ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak 3
#9,185ranktop 42%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.511.5210:0013:0016:0019:0022:0001:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep15 Oct18 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:30 UTC2d ago 2 – running 1
Thu 15 Oct, 00:52 UTC3d ago 3 – 1.1 days 0
Sun 20 Sep, 15:40 UTC27d ago 2 halved by day 1 24.4 days 0
Sat 19 Sep, 15:41 UTC28d ago 14+3 queue – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does MTRTEST2 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include MTRTEST2: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on MTRTEST2?

The server browser shows these tags for MTRTEST2: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of MTRTEST2?

No region comes from MTRTEST2. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 64.40.8.143:22015.

What's the uptime like for MTRTEST2?

Right now MTRTEST2 is offline, having last been seen 6 hours ago. It was up 18% of the time over the last full 7 days, 31 of 168 hours. Rust Going Deep has had it on record since 18 September 2026.

What is the Rust version for MTRTEST2?

The version on MTRTEST2 is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does MTRTEST2 wipe?

MTRTEST2 wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 2 days 2 hours.

What happens on wipe day at MTRTEST2?

Recent wipes have averaged a busiest crowd of 2 players. On the latest wipe, 34 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1, the pop had dropped under half.

Map and rules

Which rules and settings is MTRTEST2 running?

No gather rate appears in the name of MTRTEST2. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Player count

What's the population like on MTRTEST2?

Right now MTRTEST2 is offline, with its last appearance 6 hours ago. For the past week, players averaged 0 with a high of 3. The busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.

Where does MTRTEST2 sit in the rankings?

For player hours in the last seven days, MTRTEST2 ranks #9,185, within the top 42% of ranked servers.

Getting in

How do you get into MTRTEST2?

To join, open Rust, hit F1, and enter client.connect 64.40.8.143:22015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players There are 2 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.