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Dive report

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN

Online 64.40.8.156:23014 checked 9m ago

weekly wipes moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
37d agolast wipeweekly schedule
4d 9hnext wipeThu 22 Oct, 20:32 UTC

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 22 October, 20:32 UTC, in 4d 9h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Who is behind PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

The theprojectlazarus.com hostname from PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN also appears on 2 other servers we track, suggesting a common operator.

How should you read the tags on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The slot count is 50; ts100 (Group limit): The team limit is 100; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163493 (Build): It's on build 163493; ptrak (Networking): Standard RakNet networking; $rus1 (Region code): It's tagged with the region code us1; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

How well does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN perform?

The last 48 hours saw an average of 39 server fps, never dropping below 21. At its peak it carried 86,375 entities, including buildings and deployables. 2,856 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

No region is published by PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN, and the region code is us1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 64.40.8.156:23014.

How reliable is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is live as of this check. The uptime it gives puts the last restart at roughly 9 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

Rust network protocol 2633 and build 163493 is what PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

How often does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN wipe?

An estimate from weekly: 7 days after its last wipe gives PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN's next wipe. Expect the next wipe on Thursday 22 October at 20:32 UTC. The world you are on now was created 37 days 14 hours. The tags show wipes set to happen every week.

Rules and settings

What settings are in place on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

Its name does not state a gather rate for PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN. 100 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN uses a procedural map of size 3,500 with seed 1, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Mods / FPS+ / 4 Max.

Population

Is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN busy?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is holding 0 players on its 50 slots at the moment. Over the past week it has drawn 0 players on average.

What position does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN hold in the server rankings?

For player hours in the last seven days, PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN ranks #15,807, within the top 72% of ranked servers.

Join info

How do you get into PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

To join, open Rust, hit F1, and enter client.connect 64.40.8.156:23014. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$rus1,v2633,^w,gmvanilla,cs163493,ts100,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players The slot count is 50.
ts100
Group limit The team limit is 100.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163493
Build It's on build 163493.
ptrak
Networking Standard RakNet networking.
$rus1
Region code It's tagged with the region code us1.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.