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Dive report

S

Online 64.40.8.221:27915 checked 10m ago

moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,849ranktop 72%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

0246809:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 15:15 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does S appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include S: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on S?

The server browser shows these tags for S: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is S lag-free?

The last 48 hours saw an average of 5 server fps, never dropping below 3. At its peak it carried 90,033 entities, including buildings and deployables. 5,193 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find S?

No region comes from S. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 64.40.8.221:27915.

Is S up, and how often does it stay online?

S is up and reachable at the moment. The uptime it gives puts the last restart at roughly 25 days 15 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is S on?

The version on S is Rust network protocol 2633 and build 165217, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does S follow for wipes?

Too few wipes are on record for S to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 25 days 16 hours ago.

What happens on wipe day at S?

Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings are in place on S?

Its name does not state a gather rate for S. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on S?

S uses a procedural map of size 4,000 with seed 1382625960, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on S?

Out of 40 slots, 0 are filled on S right now. Across the last seven days, the typical count has been 0 players.

Where does S sit in the rankings?

For player hours in the last seven days, S ranks #15,849, within the top 72% of ranked servers.

How to join

What's the process to join S?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.8.221:27915.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build It's on build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.