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Dive report

Atlas - 10x Development (Staging)

Offline 64.40.8.251:28160 checked 16d ago

10x vanillamoddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#16,275ranktop 69%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Atlas - 10x Development (Staging) appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Atlas - 10x Development (Staging) are: Best 10x Rust servers and Modded Rust servers. The server list shows it under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

What's the meaning of the tags on Atlas - 10x Development (Staging)?

Atlas - 10x Development (Staging)'s game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): It holds 100 players; ts30 (Group limit): You can have up to 30 in a team; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166257 (Build): It's on build 166257; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; modded (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is Atlas - 10x Development (Staging) in?

There is no published region for Atlas - 10x Development (Staging). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 64.40.8.251:28160.

Is Atlas - 10x Development (Staging) up, and how often does it stay online?

Atlas - 10x Development (Staging) is down at the moment; it was last up 16 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 29 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Atlas - 10x Development (Staging)?

The version on Atlas - 10x Development (Staging) is Rust network protocol 2634 and build 166257, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Atlas - 10x Development (Staging) wipe?

Atlas - 10x Development (Staging)'s rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 18 days 15 hours ago.

Rules and settings

What settings and rules have been applied to Atlas - 10x Development (Staging)?

At 10x gather, Atlas - 10x Development (Staging) does what its name suggests. The group limit is 30 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.

Player stats

What's the population like on Atlas - 10x Development (Staging)?

Atlas - 10x Development (Staging) was last seen 16 days 15 hours ago and is offline as you read this.

Where does Atlas - 10x Development (Staging) sit in the rankings?

Over the last seven days, Atlas - 10x Development (Staging) is #16,275 by player hours, among the top 69% of all ranked servers.

Join info

How do you get into Atlas - 10x Development (Staging)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.8.251:28160.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players It holds 100 players.
ts30
Group limit You can have up to 30 in a team.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166257
Build It's on build 166257.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.
modded
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.