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Dive report

Midlands [PVE] BradleyGuards and custom maps

Online 64.40.9.169:28015 checked 8m ago

moddedcarbon
Drop in
1/ 100 players now 1% full
07-day averagepeak 4
#4,242ranktop 19%
2d agolast wipeno schedule published
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 9h
    Thu 12 Nov, 18:30 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:30 UTC2d ago 4 – running 0
Thu 1 Oct, 18:49 UTC FW16d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 17:26 UTC30d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Midlands [PVE] BradleyGuards and custom maps appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Midlands [PVE] BradleyGuards and custom maps are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Midlands [PVE] BradleyGuards and custom maps?

The server browser shows these tags for Midlands [PVE] BradleyGuards and custom maps: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on Midlands [PVE] BradleyGuards and custom maps?

It averaged 30 server fps over the last 48 hours, with a low of 30. Buildings, deployables and all other world objects added up to as many as 104,802 entities. 4,711 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of Midlands [PVE] BradleyGuards and custom maps?

No region comes from Midlands [PVE] BradleyGuards and custom maps. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 64.40.9.169:28015.

What's the uptime like for Midlands [PVE] BradleyGuards and custom maps?

Midlands [PVE] BradleyGuards and custom maps is up and reachable at the moment. The uptime it gives puts the last restart at roughly 3 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Midlands [PVE] BradleyGuards and custom maps on?

Rust network protocol 2634 and build 167781 is what Midlands [PVE] BradleyGuards and custom maps runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

When does Midlands [PVE] BradleyGuards and custom maps wipe?

Midlands [PVE] BradleyGuards and custom maps follows a every 4 weeks on Thursday at 18:30 UTC wipe pattern. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 2 days 14 hours is how long ago this world came into being.

What happens on wipe day at Midlands [PVE] BradleyGuards and custom maps?

Recent wipes have averaged a busiest crowd of 4 players. The peak crowd on the latest wipe came 41 hours in. The crowd held above half that peak until the next wipe in 50% of recent wipes. Otherwise, the crowd sank below half by day 5.

Settings and map

Which rules and settings is Midlands [PVE] BradleyGuards and custom maps running?

The name of Midlands [PVE] BradleyGuards and custom maps contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Midlands [PVE] BradleyGuards and custom maps?

The map on Midlands [PVE] BradleyGuards and custom maps is procedural and size 4,250, generated by the game with seed 81055652. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on Midlands [PVE] BradleyGuards and custom maps?

Right now 1 players are on Midlands [PVE] BradleyGuards and custom maps, which has 100 slots. The seven-day average is 0 players, with a peak of 4. Over the last 48 hours, 12:00 UTC drew the most players, 4 on average.

Where does Midlands [PVE] BradleyGuards and custom maps sit in the rankings?

For player hours in the last seven days, Midlands [PVE] BradleyGuards and custom maps ranks #4,242, within the top 19% of ranked servers.

Join info

What's the way to join Midlands [PVE] BradleyGuards and custom maps?

Open Rust and press F1, then type client.connect 64.40.9.169:28015. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/tQetw4M is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.