The Walking Dead |PVP|Zombies| 1/10 16 days ago
Online 64.40.9.169:29015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 19h. The force wipe · high confidence
Coming wipes
- 18d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 836/ 100
- 110/ 400
- 105/ 245
- 123/ 100
- 263/ 1000
- 18/ 700
Quick answers
Tags and listings
Where does The Walking Dead |PVP|Zombies| 1/10 16 days ago appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry The Walking Dead |PVP|Zombies| 1/10 16 days ago are: Modded Rust servers and Best Rust zombie servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on The Walking Dead |PVP|Zombies| 1/10 16 days ago?
The server browser shows these tags for The Walking Dead |PVP|Zombies| 1/10 16 days ago: gmrust (Game mode): This is the standard Rust survival experience; mp250 (Max players): It holds 250 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on The Walking Dead |PVP|Zombies| 1/10 16 days ago?
It averaged 30 server fps over the last 48 hours, with a low of 30. The entity count reached a high of 116,540, covering buildings, deployables and everything else. The top memory figure was 7,181 MB. Players experience lag when fps drops and entities climb.
Where can you find The Walking Dead |PVP|Zombies| 1/10 16 days ago?
The Walking Dead |PVP|Zombies| 1/10 16 days ago does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 64.40.9.169:29015.
Is The Walking Dead |PVP|Zombies| 1/10 16 days ago up, and how often does it stay online?
The Walking Dead |PVP|Zombies| 1/10 16 days ago is live as of this check. Its reported uptime shows a restart about 16 days 3 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for The Walking Dead |PVP|Zombies| 1/10 16 days ago?
Rust network protocol 2634 and build 166494 is what The Walking Dead |PVP|Zombies| 1/10 16 days ago runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
How often does The Walking Dead |PVP|Zombies| 1/10 16 days ago wipe?
The only wipe The Walking Dead |PVP|Zombies| 1/10 16 days ago takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 16 days 5 hours ago.
What can you expect on wipe day at The Walking Dead |PVP|Zombies| 1/10 16 days ago?
Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
What settings and rules have been applied to The Walking Dead |PVP|Zombies| 1/10 16 days ago?
No gather rate appears in the name of The Walking Dead |PVP|Zombies| 1/10 16 days ago. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on The Walking Dead |PVP|Zombies| 1/10 16 days ago?
A game-generated procedural map of size 4,500 with seed 1322589112 is in play on The Walking Dead |PVP|Zombies| 1/10 16 days ago. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
Is The Walking Dead |PVP|Zombies| 1/10 16 days ago busy?
Out of 250 slots, 0 are filled on The Walking Dead |PVP|Zombies| 1/10 16 days ago right now. Across the last seven days, the typical count has been 0 players.
What position does The Walking Dead |PVP|Zombies| 1/10 16 days ago hold in the server rankings?
For player hours in the last seven days, The Walking Dead |PVP|Zombies| 1/10 16 days ago ranks #15,848, within the top 72% of ranked servers.
Getting in
What's the way to join The Walking Dead |PVP|Zombies| 1/10 16 days ago?
Open Rust and press F1, then type client.connect 64.40.9.169:29015. Alternatively, click Launch Rust on this page to join via Steam.