tumutu test server
Online 64.40.9.39:28089 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW16d ago | 0 | – | running | 0 |
| Mon 14 Sep, 20:47 UTC33d ago | 1 | halved by day 3 | 16.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 987/ 100
- 149/ 400
- 124/ 245
- 125/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and search
Where does tumutu test server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include tumutu test server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on tumutu test server?
gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list tumutu test server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Is tumutu test server lag-free?
Average server fps for the last 48 hours was 5, and the lowest was 5. Buildings, deployables and all other world objects added up to as many as 92,816 entities. Memory use peaked at 4,293 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of tumutu test server?
There is no published region for tumutu test server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 64.40.9.39:28089.
What's the uptime like for tumutu test server?
tumutu test server is up and reachable at the moment. According to its reported uptime, the last restart was about 16 days 2 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for tumutu test server?
The version on tumutu test server is Rust network protocol 2634 and build 166494, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does tumutu test server follow for wipes?
tumutu test server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 4 hours is how long ago this world came into being.
What can you expect on wipe day at tumutu test server?
The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 3, the pop had dropped under half.
Settings and map
What settings are in place on tumutu test server?
Its name does not state a gather rate for tumutu test server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on tumutu test server?
The map on tumutu test server is procedural and size 4,000, generated by the game with seed 2026680033. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on tumutu test server?
Out of 100 slots, 0 are filled on tumutu test server right now. Over the past week it has drawn 0 players on average.
What's tumutu test server's rank among Rust servers?
For player hours in the last seven days, tumutu test server ranks #15,858, within the top 72% of ranked servers.
How to join
What's the process to join tumutu test server?
Open Rust and press F1, then type client.connect 64.40.9.39:28089. Alternatively, click Launch Rust on this page to join via Steam.