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Dive report

ChicagoServers.co Rust Hosting

Offline 64.44.100.82:28095 checked 14h ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,848ranktop 72%
14h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does ChicagoServers.co Rust Hosting appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry ChicagoServers.co Rust Hosting are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on ChicagoServers.co Rust Hosting?

ChicagoServers.co Rust Hosting's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is ChicagoServers.co Rust Hosting lag-free?

The last 48 hours saw an average of 233 server fps, never dropping below 233. Buildings, deployables and all other world objects added up to as many as 68,723 entities. 1,619 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is ChicagoServers.co Rust Hosting in?

There is no published region for ChicagoServers.co Rust Hosting. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 64.44.100.82:28095.

How reliable is ChicagoServers.co Rust Hosting?

ChicagoServers.co Rust Hosting is down at the moment; it was last up 14 hours ago. The uptime it gives puts the last restart at roughly 1 minutes ago. The first sighting by Rust Going Deep was on 17 October 2026.

What Rust version is ChicagoServers.co Rust Hosting on?

Rust network protocol 2634 and build 167781 is what ChicagoServers.co Rust Hosting runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does ChicagoServers.co Rust Hosting follow for wipes?

ChicagoServers.co Rust Hosting's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to ChicagoServers.co Rust Hosting?

No gather rate appears in the name of ChicagoServers.co Rust Hosting. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on ChicagoServers.co Rust Hosting?

A game-generated procedural map of size 4,000 with seed 981676904 is in play on ChicagoServers.co Rust Hosting. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on ChicagoServers.co Rust Hosting?

ChicagoServers.co Rust Hosting was last seen 14 hours ago and is offline as you read this. Across the last seven days, the typical count has been 0 players.

What position does ChicagoServers.co Rust Hosting hold in the server rankings?

Over the last seven days, ChicagoServers.co Rust Hosting is #15,848 by player hours, among the top 72% of all ranked servers.

Join info

What's the process to join ChicagoServers.co Rust Hosting?

Open Rust and press F1, then type client.connect 64.44.100.82:28095. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.