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Dive report

Local Rust Server [No EAC]

Offline 64.64.116.104:28015 checked 8d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#14,674ranktop 66%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Local Rust Server [No EAC] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Local Rust Server [No EAC] are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Local Rust Server [No EAC]?

The server browser shows these tags for Local Rust Server [No EAC]: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find Local Rust Server [No EAC]?

There is no published region for Local Rust Server [No EAC]. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 64.64.116.104:28015.

Is Local Rust Server [No EAC] up, and how often does it stay online?

Local Rust Server [No EAC] is down at the moment; it was last up 8 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 9 October 2026.

What Rust version is Local Rust Server [No EAC] on?

The version on Local Rust Server [No EAC] is Rust network protocol 2634 and build 166494, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does Local Rust Server [No EAC] wipe?

Too few wipes are on record for Local Rust Server [No EAC] to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 15 days 17 hours ago.

Rules and settings

Which rules and settings is Local Rust Server [No EAC] running?

No gather rate appears in the name of Local Rust Server [No EAC]. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.

What's the map on Local Rust Server [No EAC]?

Local Rust Server [No EAC] uses a game-generated procedural map.

Player stats

How many players are on Local Rust Server [No EAC]?

Local Rust Server [No EAC] was last seen 8 days 17 hours ago and is offline as you read this.

What position does Local Rust Server [No EAC] hold in the server rankings?

Over the last seven days, Local Rust Server [No EAC] is #14,674 by player hours, among the top 66% of all ranked servers.

Getting in

What's the process to join Local Rust Server [No EAC]?

Open Rust and press F1, then type client.connect 64.64.116.104:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166494
Build This server runs build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.