Fusion 3.64 (test)
Online 64.74.161.94:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 21h. The force wipe · high confidence
Coming wipes
- 18d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW16d ago | 1 | – | running | 0 |
| Wed 30 Sep, 01:39 UTC17d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1/ 50
- 0/ 22
- 20/ 100
- 7/ 200
- 2/ 100
- 5/ 100
Quick answers
Tags and search
Where does Fusion 3.64 (test) appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Fusion 3.64 (test) are: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Fusion 3.64 (test)?
The server browser shows these tags for Fusion 3.64 (test): gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): The slot count is 30; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): This server runs build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the performance like on Fusion 3.64 (test)?
It averaged 107 server fps over the last 48 hours, with a low of 77. At its peak it carried 189,602 entities, including buildings and deployables. The top memory figure was 4,781 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Fusion 3.64 (test)?
There is no published region for Fusion 3.64 (test). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 64.74.161.94:28015.
What's the uptime like for Fusion 3.64 (test)?
Fusion 3.64 (test) is live as of this check. The uptime it gives puts the last restart at roughly 3 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 18 September 2026.
What Rust version is Fusion 3.64 (test) on?
On Windows, Fusion 3.64 (test) runs Rust network protocol 2634 and build 167584. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does Fusion 3.64 (test) follow for wipes?
Fusion 3.64 (test) limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 16 days 3 hours ago. Its tags publish a wipe schedule that runs monthly.
What happens on wipe day at Fusion 3.64 (test)?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
Which rules and settings is Fusion 3.64 (test) running?
No gather rate appears in the name of Fusion 3.64 (test). Up to 8 players per group, which is the default. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on Fusion 3.64 (test)?
A game-generated procedural map of size 4,500 with seed 138020313 is in play on Fusion 3.64 (test). The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
How many players are on Fusion 3.64 (test)?
Out of 30 slots, 0 are filled on Fusion 3.64 (test) right now. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 23:00 UTC, averaging 2 players.
What position does Fusion 3.64 (test) hold in the server rankings?
For player hours in the last seven days, Fusion 3.64 (test) ranks #7,115, within the top 32% of ranked servers.
Join info
What's the process to join Fusion 3.64 (test)?
To join, open Rust, hit F1, and enter client.connect 64.74.161.94:28015. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://fusion364.wixsite.com/rust.
