SName
Offline 65.108.15.115:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 186/ 225
- 127/ 100
- 325/ 1000
- 23/ 700
Quick answers
Tags and filters
Where does SName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include SName: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on SName?
SName's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of SName?
There is no published region for SName. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 65.108.15.115:28015.
How reliable is SName?
SName is down at the moment; it was last up 27 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for SName?
On Linux, SName runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does SName wipe?
Too few wipes are on record for SName to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 34 days 22 hours.
Settings and map
Which rules and settings is SName running?
The name of SName contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on SName?
SName uses a procedural map of size 6,000 with seed 2018837182, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
What's the population like on SName?
Right now SName is offline, with its last appearance 27 days 17 hours ago.
What's SName's rank among Rust servers?
Over the last seven days, SName is #15,503 by player hours, among the top 67% of all ranked servers.
Join info
How do you get into SName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.108.15.115:28015.