takaro rust testing lane
Online 65.109.72.135:14022 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:03 UTC2d ago | 0 | – | running | 0 |
| Tue 15 Sep, 11:50 UTC32d ago | 0 | – | 30 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does takaro rust testing lane appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry takaro rust testing lane are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on takaro rust testing lane?
takaro rust testing lane's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Is takaro rust testing lane lag-free?
The last 48 hours saw an average of 224 server fps, never dropping below 212. Buildings, deployables and all other world objects added up to as many as 45,217 entities. 5,408 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What location is takaro rust testing lane in?
takaro rust testing lane does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 65.109.72.135:14022.
Is takaro rust testing lane up, and how often does it stay online?
Right now takaro rust testing lane is online. Its reported uptime shows a restart about 18 days 6 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 15 September 2026 is when Rust Going Deep first saw it.
What Rust version is takaro rust testing lane on?
The version on takaro rust testing lane is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does takaro rust testing lane wipe?
takaro rust testing lane's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 2 days 22 hours.
What can you expect on wipe day at takaro rust testing lane?
Across its recent wipes, the average busiest point drew 0 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
What settings are in place on takaro rust testing lane?
Its name does not state a gather rate for takaro rust testing lane. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on takaro rust testing lane?
The map on takaro rust testing lane is procedural and size 3,000, generated by the game with seed 36717. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
How many players are on takaro rust testing lane?
takaro rust testing lane is holding 0 players on its 40 slots at the moment. Across the last seven days, the typical count has been 0 players.
What's takaro rust testing lane's rank among Rust servers?
Over the last seven days, takaro rust testing lane is #15,826 by player hours, among the top 72% of all ranked servers.
How to join
What's the process to join takaro rust testing lane?
Open Rust and press F1, then type client.connect 65.109.72.135:14022. Alternatively, click Launch Rust on this page to join via Steam. https://takaro.io is its website.