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Dive report

Rust Test Server

Online 65.109.91.247:28015 checked 14m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,097ranktop 70%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123422:0007:0016:0001:0010:0019:00Wiped Tue 20 Oct, 22:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0007:0016:0001:0010:0019:00Wiped Tue 20 Oct, 22:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rust Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Test Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Rust Test Server?

The server browser shows these tags for Rust Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does Rust Test Server perform?

It averaged 195 server fps over the last 48 hours, with a low of 164. At its peak it carried 67,914 entities, including buildings and deployables. Memory use peaked at 2,169 MB. What players notice as lag comes from low fps and a rising entity count.

What location is Rust Test Server in?

Rust Test Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 65.109.91.247:28015.

How reliable is Rust Test Server?

Right now Rust Test Server is online. The uptime it gives puts the last restart at roughly 43 hours ago. Of the 24 hours in the last 1 full day, 24 were online. That is 100% uptime. The first sighting by Rust Going Deep was on 20 October 2026.

What Rust version is Rust Test Server on?

On Linux, Rust Test Server runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Rust Test Server wipe?

Rust Test Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 45 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Rust Test Server running?

No gather rate appears in the name of Rust Test Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on Rust Test Server?

Rust Test Server uses a procedural map of size 3,500 with seed 149861245, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

How many players are on Rust Test Server?

Out of 50 slots, 0 are filled on Rust Test Server right now. Across the last seven days, the typical count has been 0 players.

Where does Rust Test Server sit in the rankings?

For player hours in the last seven days, Rust Test Server ranks #15,097, within the top 70% of ranked servers.

How to join

What's the process to join Rust Test Server?

To join, open Rust, hit F1, and enter client.connect 65.109.91.247:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.