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Dive report

Local PVE Staging

Offline 65.18.215.85:28025 checked 16d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#16,330ranktop 69%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Local PVE Staging appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local PVE Staging: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Local PVE Staging?

Local PVE Staging's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166461 (Build): This server runs build 166461; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is Local PVE Staging in?

There is no published region for Local PVE Staging. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 65.18.215.85:28025.

What's the uptime like for Local PVE Staging?

The server Local PVE Staging is not reachable at the moment; the last sighting was 16 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 30 September 2026.

What Rust version is Local PVE Staging on?

The version on Local PVE Staging is Rust network protocol 2634 and build 166461, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Local PVE Staging wipe?

Local PVE Staging's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 17 days 21 hours.

Rules and settings

What settings are in place on Local PVE Staging?

The name of Local PVE Staging contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on Local PVE Staging?

Local PVE Staging uses a game-generated procedural map.

Player count

Is Local PVE Staging busy?

Right now Local PVE Staging is offline, with its last appearance 16 days 18 hours ago.

What's Local PVE Staging's rank among Rust servers?

For player hours in the last seven days, Local PVE Staging ranks #16,330, within the top 69% of ranked servers.

Getting in

What's the way to join Local PVE Staging?

Open Rust and press F1, then type client.connect 65.18.215.85:28025. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166461,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166461
Build This server runs build 166461.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.