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Dive report

dst build testing ground

Offline 65.190.49.156:28015 checked 16d ago

monthly wipes moddedoxidepve
Drop in
0/ ? players now
07-day averagepeak –
#16,508ranktop 70%
44d agolast wipemonthly schedule
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does dst build testing ground appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include dst build testing ground: Modded Rust servers, Rust build and creative servers, Rust creative servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on dst build testing ground?

gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): It holds 0 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^p (PvE): Other players aren't a threat; the world is; ^c (Creative): Creative mode: you don't gather, you just build; ^k (Build server): Build and test your base designs; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list dst build testing ground puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of dst build testing ground?

There is no published region for dst build testing ground. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 65.190.49.156:28015.

How reliable is dst build testing ground?

Right now dst build testing ground is offline, having last been seen 16 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 27 September 2026.

What is the Rust version for dst build testing ground?

Rust network protocol 2633 and build 165217 is what dst build testing ground runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does dst build testing ground follow for wipes?

The next wipe on dst build testing ground is calculated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 44 days 13 hours ago. Its tags publish a wipe schedule that runs monthly.

Rules and settings

What settings are in place on dst build testing ground?

The name of dst build testing ground contains no gather rate. Up to 8 players per group, which is the default. build & creative is the game mode, building in a sandbox, with no gathering. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on dst build testing ground?

dst build testing ground uses a game-generated procedural map.

Player stats

What's the population like on dst build testing ground?

Right now dst build testing ground is offline, with its last appearance 16 days 19 hours ago.

Where does dst build testing ground sit in the rankings?

For player hours in the last seven days, dst build testing ground ranks #16,508, within the top 70% of ranked servers.

Join info

What's the process to join dst build testing ground?

Open Rust and press F1, then type client.connect 65.190.49.156:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2633,^p,^m,^c,^k,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp0
Max players It holds 0 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build It's on build 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Gameplay

^p
PvE Other players aren't a threat; the world is.
^c
Creative Creative mode: you don't gather, you just build.
^k
Build server Build and test your base designs.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.