TheGamingTime
Online 65.21.133.139:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:50 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and filters
Where does TheGamingTime appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TheGamingTime are: Modded Rust servers. The server list shows it under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on TheGamingTime?
gmrust (Game mode): Survival, as standard Rust does it; mp150 (Max players): It holds 150 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TheGamingTime puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the performance like on TheGamingTime?
Average server fps for the last 48 hours was 49, and the lowest was 42. Buildings, deployables and all other world objects added up to as many as 116,769 entities. The top memory figure was 3,435 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find TheGamingTime?
There is no published region for TheGamingTime. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 65.21.133.139:28015.
Is TheGamingTime up, and how often does it stay online?
TheGamingTime is up and reachable at the moment. Its reported uptime shows a restart about 4 hours ago. It was up 89% of the time over the last full 7 days, 149 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for TheGamingTime?
The version on TheGamingTime is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does TheGamingTime wipe?
The wipes recorded for TheGamingTime are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 6 days 13 hours ago.
What happens on wipe day at TheGamingTime?
Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
What settings are in place on TheGamingTime?
The name of TheGamingTime contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.
What's the map on TheGamingTime?
A game-generated procedural map of size 4,500 with seed 1 is in play on TheGamingTime. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
How many players are on TheGamingTime?
TheGamingTime is holding 0 players on its 150 slots at the moment. The seven-day average for players here is 0.
Where does TheGamingTime sit in the rankings?
Over the last seven days, TheGamingTime is #15,826 by player hours, among the top 72% of all ranked servers.
Join info
What's the process to join TheGamingTime?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.21.133.139:28015.