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Dive report

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E

Online NA 65.28.44.27:28042 checked 10m ago

biweekly wipes moddedoxidepve
Drop in
0/ 100 players now 0% full
07-day averagepeak 2
#8,132ranktop 37% · #1190 in NA
2d agolast wipebiweekly schedule
11d 23hnext wipeThu 29 Oct, 21:53 UTC

Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 37% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:53 UTC, in 11d 23h. Its biweekly schedule tag · low confidence

usual gap9.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 4

Coming wipes

  • 11d 23h
    Thu 29 Oct, 21:53 UTC
  • 18d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 23h
    Thu 12 Nov, 21:53 UTC
  • 39d 23h
    Thu 26 Nov, 21:53 UTC

The first 48 hours of its last wipes

Thu 1 OctTue 22 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:53 UTC2d ago – – running 0
Thu 1 Oct, 23:01 UTC FW15d ago 2 halved by day 4 14 days 0
Tue 22 Sep, 21:20 UTC25d ago 1 held half 9.1 days 0
Thu 17 Sep, 20:12 UTC30d ago 1 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E: Modded Rust servers, Go deep on PvE servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts6 (Group limit): Teams max out at 6; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): In the server browser it appears under North America — that is the tag list Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E lag-free?

It averaged 61 server fps over the last 48 hours, with a low of 38. The entity count reached a high of 124,009, covering buildings, deployables and everything else. Memory use peaked at 4,995 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E lists North America as its location, with the NA tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 65.28.44.27:28042.

How reliable is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E is live as of this check. According to its reported uptime, the last restart was about 9 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E on?

The version on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E wipe?

With too few wipes recorded for Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E to confirm the schedule, the prediction goes by its tag. Thursday 29 October at 21:53 UTC is when the next wipe is due. 2 days is how long ago this world came into being. Its tags list a wipe schedule for every two weeks.

What happens on wipe day at Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The average peak across recent wipes is 1 players. On the latest wipe, 25 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 67% of recent wipes. Otherwise, the crowd sank below half by day 4.

Map and rules

Which rules and settings is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E running?

Its name does not state a gather rate for Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E. 6 players is the maximum group size. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The map on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E is procedural and size 4,500, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name New Custom Maps.

Population

Is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E busy?

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E is holding 0 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 21:00 UTC drew the most players, 1 on average.

Where does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E sit in the rankings?

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E ranks #8,132 for player hours over the last seven days, #1,190 in North America and in the top 37% of ranked servers.

Getting in

How do you get into Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

To join, open Rust, hit F1, and enter client.connect 65.28.44.27:28042. Or click Launch Rust on this page to open the game through Steam and connect. https://discord.com/invite/kapco411 is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts6
Group limit Teams max out at 6.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.