Plugin Test Server
Offline 65.75.203.17:28025 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 31/ 400
- 42/ 245
- 132/ 100
- 77/ 1000
- 11/ 700
Quick answers
Tags and listings
Where does Plugin Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Plugin Test Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on Plugin Test Server?
Plugin Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): It's on build 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find Plugin Test Server?
No region comes from Plugin Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 65.75.203.17:28025.
What's the uptime like for Plugin Test Server?
The server Plugin Test Server is not reachable at the moment; the last sighting was 34 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Plugin Test Server on?
Rust network protocol 2633 and build 163207 is what Plugin Test Server runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
How often does Plugin Test Server wipe?
The wipes recorded for Plugin Test Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 40 days 2 hours.
Settings and map
Which rules and settings is Plugin Test Server running?
Its name does not state a gather rate for Plugin Test Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.
Population
Is Plugin Test Server busy?
The last sighting of Plugin Test Server was 34 days 7 hours ago; it is offline right now.
Where does Plugin Test Server sit in the rankings?
For player hours in the last seven days, Plugin Test Server ranks #15,149, within the top – of ranked servers.
Getting in
What's the way to join Plugin Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.75.203.17:28025.