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Dive report

Rustwarden Test A (private test server)

Online 66.186.37.173:28015 checked 9m ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,097ranktop 70%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rustwarden Test A (private test server) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rustwarden Test A (private test server): Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Rustwarden Test A (private test server)?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon — that is the tag list Rustwarden Test A (private test server) puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is Rustwarden Test A (private test server) lag-free?

The last 48 hours saw an average of 227 server fps, never dropping below 178. At its peak it carried 8,053 entities, including buildings and deployables. Memory use peaked at 1,381 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is Rustwarden Test A (private test server) in?

No region comes from Rustwarden Test A (private test server). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 66.186.37.173:28015.

What's the uptime like for Rustwarden Test A (private test server)?

Rustwarden Test A (private test server) is up and reachable at the moment. Its reported uptime shows a restart about 2 days 4 hours ago. Of the 24 hours in the last 1 full day, 24 were online. That is 100% uptime. Rust Going Deep has had it on record since 20 October 2026.

What Rust version is Rustwarden Test A (private test server) on?

Rust network protocol 2634 and build 167781 is what Rustwarden Test A (private test server) runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does Rustwarden Test A (private test server) follow for wipes?

The wipes recorded for Rustwarden Test A (private test server) are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 2 days 7 hours ago.

Map and rules

Which rules and settings is Rustwarden Test A (private test server) running?

Its name does not state a gather rate for Rustwarden Test A (private test server). 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

What's the map on Rustwarden Test A (private test server)?

The map on Rustwarden Test A (private test server) is procedural and size 1,500, generated by the game with seed 882331629. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on Rustwarden Test A (private test server)?

Rustwarden Test A (private test server) is holding 0 players on its 10 slots at the moment. The seven-day average for players here is 0.

What's Rustwarden Test A (private test server)'s rank among Rust servers?

For player hours in the last seven days, Rustwarden Test A (private test server) ranks #15,097, within the top 70% of ranked servers.

Getting in

What's the way to join Rustwarden Test A (private test server)?

Open Rust and press F1, then type client.connect 66.186.37.173:28015. Alternatively, click Launch Rust on this page to join via Steam. https://metabans.com is its website.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.