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Dive report

[UK] Cozmos PvE | Skill Tree | Bots

Online EU 66.51.97.50:28080 checked 9m ago

quad biweekly wipes moddedoxidepve
Drop in
3/ 50 players now 6% full
17-day averagepeak 6
#2,872ranktop 13% · #1079 in EU
2d agolast wipebiweekly schedule
11d 8hnext wipeThu 29 Oct, 18:11 UTC

Players

AveragePeak
0246810:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct4 Oct8 Oct11 Oct15 Oct18 Oct

Top 13% of all ranked servers, top 37% in EU, and #180 of the quad servers (top 22%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:11 UTC, in 11d 8h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 13

Coming wipes

  • 11d 8h
    Thu 29 Oct, 18:11 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 8h
    Thu 12 Nov, 18:11 UTC
  • 39d 8h
    Thu 26 Nov, 18:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:11 UTC2d ago 6 – running 1
Thu 1 Oct, 17:58 UTC FW16d ago 6 halved by day 13 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [UK] Cozmos PvE | Skill Tree | Bots appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [UK] Cozmos PvE | Skill Tree | Bots: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. The server list shows it under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on [UK] Cozmos PvE | Skill Tree | Bots?

[UK] Cozmos PvE | Skill Tree | Bots's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): Its browser listing sits under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Is [UK] Cozmos PvE | Skill Tree | Bots lag-free?

Average server fps for the last 48 hours was 29, and the lowest was 5. Buildings, deployables and all other world objects added up to as many as 101,221 entities. The top memory figure was 3,728 MB. What players notice as lag comes from low fps and a rising entity count.

What location is [UK] Cozmos PvE | Skill Tree | Bots in?

The EU tag marks [UK] Cozmos PvE | Skill Tree | Bots as being in Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 66.51.97.50:28080.

How reliable is [UK] Cozmos PvE | Skill Tree | Bots?

[UK] Cozmos PvE | Skill Tree | Bots is up and reachable at the moment. According to its reported uptime, the last restart was about 7 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 1 October 2026.

What Rust version is [UK] Cozmos PvE | Skill Tree | Bots on?

Rust network protocol 2634 and build 167781 is what [UK] Cozmos PvE | Skill Tree | Bots runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

How often does [UK] Cozmos PvE | Skill Tree | Bots wipe?

The prediction follows its tag because too few of [UK] Cozmos PvE | Skill Tree | Bots's wipes are on record to confirm the schedule. Thursday 29 October at 18:11 UTC is when the next wipe is due. The world you are on now was created 2 days 15 hours. Its tags list a wipe schedule for every two weeks.

What can you expect on wipe day at [UK] Cozmos PvE | Skill Tree | Bots?

Recent wipes have averaged a busiest crowd of 6 players. The peak crowd on the latest wipe came 42 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 13, then dipped below half.

Map and rules

What settings are in place on [UK] Cozmos PvE | Skill Tree | Bots?

No gather rate appears in the name of [UK] Cozmos PvE | Skill Tree | Bots. 4 players (quad) is the cap for a group. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on [UK] Cozmos PvE | Skill Tree | Bots?

[UK] Cozmos PvE | Skill Tree | Bots uses a procedural map of size 3,600 with seed 93371922, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on [UK] Cozmos PvE | Skill Tree | Bots?

[UK] Cozmos PvE | Skill Tree | Bots is holding 3 players on its 50 slots at the moment. The seven-day average is 1 players, with a peak of 6. Over the last 48 hours, 15:00 UTC drew the most players, 6 on average.

Where does [UK] Cozmos PvE | Skill Tree | Bots sit in the rankings?

Over the last seven days [UK] Cozmos PvE | Skill Tree | Bots sits at #2,872 on player hours, which is #1,079 in Europe and inside the top 13% of all ranked servers. It ranks #180 among quad servers.

Getting in

What's the way to join [UK] Cozmos PvE | Skill Tree | Bots?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.97.50:28080. https://discord.com/invite/avmSZfgnbf is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts4
Group limit The team limit is 4.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.